Exactly, why would you waste time UV-ing your models and then texturing them when you can just use a photorealistic material instead. Im currently working on 1 FX shot where I have to make 10 cars float in the air. Now If I’d sit texturing each of them It’s gonna take me atleast a month(texturing alone)!
Now I know there are times when texturing is indispensable but most of the times you can get away with materials, mental ray materials. Now in this fx shot the no. plates are not visible neither can you you see the insides so Im just using the mental ray materials.
Use Materials, Save Time!